Autumn said – Let there be light! A Guide to Creating a sword of light in 3d max
Sword of light is undoubtedly the coolest weapon ever appeared in film and perhaps the most familiar.
Today as part of a series of guides to Max's try to create a simple light sword and learn the way a bit on the lighting, Materials and camera movement.
At the end we should get something like it:
Rendering is in Light Tracer, I have not done a good blade material Mantle Ray but I am moving in the right direction, Then guide later maybe I'll also add that.
And instructor:






8 Comments "Autumn said – Let there be light! A Guide to Creating a sword of light in 3d max"
Uziel
Daniel, What's this stunning software? Where can I download it?
Thanks in advance, Shabbat Shalom!!
His Fall
Called 3D studio max and you can download it from sharing software (Did not really expect you to buy it if you did not deal, It costs a 3,000 Dollars)
Daniel Sternlicht
Yes Uziel! What he said ..:)
Market Witnesses
Thanks
Market Witnesses
Can cause the camera to move after an object moves rather than a (spline) Animation ??
His Fall
Yes you can, I explain that I publish the new directory now
Part One has been Released.
Epic
Thank you man I learned a lot
Oren
Specify a directory that you add another part of the guide when you understand how to do the sword Mantle Ray Can you tell me how to do it because I could not do normal Mtirial lite of glass Badvens